For 200 years, Vault 101, a fallout shelter, has served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from Giant Insects, Raiders, Slavers, and yes, even Super Mutants. Yet one morning, you awake to find that your father has left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you've ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father. Fallout 3 is a singleplayer action role-playing game (RPG) that combines the horrific insanity of the Cold War era theory of mutually assured destruction gone terribly wrong with the kitschy naivety of American 1950s nuclear propaganda.
Mind-Blowing Artificial Intelligence - Radiant AI, America's First Choice in Human Interaction Simulation. Facial expressions, gestures, unique dialog, and lifelike behavior are brought together with stunning results Eye-Popping Prettiness - Witness the harsh realities of nuclear fallout rendered like never before in modern super-deluxe HD graphics
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Summary: CRASHES- 5-15 min of game play before game crash
Comment: First the game is great, but it crashes. Updated everything(drivers/Game) and it crashes the audio on the computer(causes game crash) most the time it only happens in combat(lots of sounds). Patch #1 came out-no fix. When a patch comes out to fix the crash issue it will be a great game. I hope it gets fixed soon.
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Summary: Not an Oblivion Mod
Comment: Fallout 3 features a huge world to explore...and that is where the game really shines. If you want to play a game where the object is to "win," then don't bother. The main quest line of the game is short with a disappointing ending. My recommendation is that you ignore it, or follow it only part way to open up some of the character options like power armor training. There are dozens and dozens of locations to explore, secrets to uncover, and things to do.
Oblivion suffered from monotony -- a serious gamer took only a short period of time to level up to a point where you only ever stumbled across the biggest threats. Fallout 3 has a level cap, and you can pretty much run into anything at any time. Wandering into a mirelurk lair before you've built up some experience is a way to commit suicide. Even at high levels, you cannot just stand there and take multiple rocket and minigun hits for long. Oblivion also made you either focus on optimizing your character through boring repetition of skill use or risk becoming outpaced by the world around you. Fallout 3 offers interesting choices each level through the Perk system.
I find it interesting that people critique the plausibility of finding food and ammo after 200 years when the very setting itself, a world with numerous survivors of a global thermonuclear war, is ridiculous. How can you complain about ammo that can be used in either a pistol or a rifle when the wrecks of NUCLEAR-POWERED AUTOMOBILES are lying around? The setting is based on an alternate history, where the world diverged from ours after WWII, and all of the superscience predictions of 50s sci-fi (including giant insects) came true. You will either enjoy the absurdities of the setting, or you won't, in which case the game probably isn't for you.
As for humor compared to previous games -- it is there, but it is more subtle and situational. As an example, one of the possible quests in the game is tracking down shipments of Nuka-Cola for an obsessed woman living by herself in a shack. Along the way, you can pick up jabs at corporate America and management style and the cluelessness of obsessed collectors.
Some of the options have been toned down from previous versions. There are no explicit "romantic options," hetero- or otherwise, and children have a strange immunity to bloody death. Nevertheless, it is hard to see how being able to sell your companions into slavery or nuke an innocent town won't satisfy anybody with a thirst to be evil.
The V.A.T.S. combat system actually works well when you learn to optimize using it in combination with real-time combat. It gives you an edge with tough foes and allows some tactical considerations other than run-and-gun. Mines and grenades are also much more useful than in previous instances, and allow for some tactical thinking.
The game lends itself to multiple plays. You will never find everything the first time around, and many, many options in quests and conversations are dependent upon things like karma, character stats, skill-levels, or what has happened previously (making quest order sometimes important). Much of this isn't obvious until you try multiple characters, though, rather than just playing through once.
If you like deep, rich role-playing games, and especially if you like quirky settings and options, then Fallout 3 is fantastic. You'll find yourself staying up late to collect that next bobble-head, get the schematic to build a gun that shoots teddy-bears and tin cans, or just find out the backstory to the local catastrophe upon which you have stumbled.
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Summary: lets hope for expansion and a fallout 4
Comment: great game lets hope it's a stepping stone for much more from bethesda maybe some expansion's and or another fallout
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Summary: Underpolish Oblivion mod.
Comment: I was hyped to hear Fallout 3 was going to release. And had high hopes because while I know Bethesda is no Black Isle/Troika, they DO produce good games.
The problem is.. they rushed Fallout 3. Having only gotten rights to it a little over a year before it released shows that they didn't put their usual effort in to the game. Look at the Elder Scrolls games? Years between releases. Usually even around a year just to release expansions.
In their rush, they put more focus on the world than anything else. The game is well, beautiful, it's an incredible rendition of the post-apocalyptic environ that Black Isle showed us so many years ago, but changed to meet the more north-eastern US.
But, they forgot about the things that made Fallout .. Fallout. The humor wasn't there. When compared to Fallout 2 especially, 3 is practically sterile and family friendly.
Over all, it feels like an under-polished Oblivion mod. Which is why I jokingly call it "Elder Scrolls V: Fallout."
I still hold out hope for user created content and official patches/expansions.
For those of you with a short attention span:
Fun. But not Fallout, Oblivion is better.
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Summary: Can't play it because of Securom issues
Comment: I should have done my research. After having been greatly abused by securom with Bioshock, I swore I would never buy another game running it again.
I didn't think to check on Fallout 3 beforehand. I am now out $50 for a game that won't install on my system.
Next time, I'll just bloody pirate the thing.